Video Game / 3D Models
A Collection of some of the 3D models I made during my previous career as a video games artist, and also some models from my own personal projects completed in my spare time.
Winning entry to a art competition held by an artist on Instagram called Terrance Unchained.
3D model of a Vietnam War era M60 Machine Gun.
3D model of a German MP40. WW2 era style.
Characters that I designed and made for the video game 'Hardware: Rivals' on the PlayStation 4 for Sony. Rendered using Unreal4 engine.
The character James Delaney from the BBC TV show 'Taboo'.
My own stylised version of Thane Krios from the Mass Effect game series.
A sculpt of Link. Completely created and rendered using ZBrush 3D software.
Links sword and shield.
Just a small collection of items I created for the PS3 Home game Pottermore.
An environment I made for PlayStation HOME on PS3, for the Pottermore series by J.K.Rowling.
ZBrush sculpt of a cowboy.
ZBrush sculpt of an alien, my own character concept.
Character designed and created for PlayStation HOME, on PlayStation 3 console for Sony.
Character made in ZBrush and Maya for PlayStation HOME on PS3 for Sony and Warner Brothers for the movie Pacific Rim.
3D model made in ZBrush.
Character made completely in ZBrush.